The Use of Hangman Game in Motivating Students in Learning English

Authors

  • Rika Mandasari Manan

DOI:

https://doi.org/10.33603/perspective.v4i2.1544

Keywords:

Hangman Game, Motivation, Learning, English

Abstract

In learning foreign language such as English, a learner should have motivation
in  order  to  have  willingness  to  learn.  This  study  is  an  attempt  to  investigate  the
students’ motivation in learning English by using Hangman Game. And this study was
to find out if the use of Hangman game motivates the students in learning English. The
method  used  in  this  study  was  quantitative  with  experimental  research  design.  The
target population of this study was the eighth grade students of MTs Negeri Cirebon 1.
The writer took two classes as samples and the number of the samples was 36 students.
The  samples  were  divided  into  experimental  group  and  control  group.  There  are  two
research  instruments  which  were  used  to  collect  data.  They  were  questionnaire  and
observation. The result analysis of observation showed that the students in experimental
group  had  higher  motivation  than  in  control  group.  Meanwhile,  the  calculation  of  the
value  of  the  questionnaire  showed  that  there  were  significant  differences  between
experimental group and control group. The result of taccount was 2,44 while the result of
ttable was  1,994.  It  was  mean  that  the  value  of  taccount (2,44)  >  ttable (1,994).  So,
hypotheses  alternative  (Ha)  was  accepted  or  the  use  of  Hangman  game  motivate  the
students in learning English to eighth grade students of MTs Negeri Cirebon 1.

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Published

2018-10-11

How to Cite

Manan, R. M. (2018). The Use of Hangman Game in Motivating Students in Learning English. Academic Journal Perspective : Education, Language, and Literature, 4(2), 139–151. https://doi.org/10.33603/perspective.v4i2.1544

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